Discipline: Broadcasting Technology (Film/Television) Degree Credit  [X]
Non Credit  [ ]
Nondegree Credit  [ ]
Comm Service  [ ]
 

Riverside Community College District
Integrated Course Outline of Record

Film/Television 63


COURSE DESCRIPTION

63 Multimedia Sound Design Techniques Units: 3.00
 
Prerequisite: None.
 
An introduction to the techniques and equipment used to record sound tracks for multimedia applications. Students will use virtual workstations to select the appropriate method for engineering and recording a broad range of sound, including music and special effects. Emphasis on small group lecture and demonstration with hands-on practice and experience. May be taken a total of two times. 36 hours lecture and 54 hours laboratory.
 
SHORT DESCRIPTION FOR CLASS SCHEDULE

An introduction to the creative techniques and equipment used to record sound tracks for multimedia applications.
 
ADVISORY ENTRY SKILLS
None.

STUDENT LEARNING OUTCOMES
Upon successful completion of the course, students should be able to:

1.   Utilize digital sound recorders, work stations, mixing consoles, 
      samplers, sequencers, drum machines and synthesizers to record 
      and engineer music and sound effects for film, video, broadcast, 
      computer, CD-Rom, and web.

2.   Distinguish between appropriate styles, rhythms and moods as 
      they apply to sound design for a variety of multimedia projects.

3.   Explain the impact of FCC-mandated formant changes on 
      recording; adjust recording techniques and strategies to meet 
      standards.

4.   Demonstrate on-the-job professionalism by adhering to accepted 
      studio protocol and behaviors.

5.   Record and engineer sound using composite object sound 
      modeling (COSM) and vari-phrase sampling and sequencing, 
      referenced by click tracks and SMPTE code formats.

 
COURSE CONTENT

  TOPICS
 
  1. Concepts of creative multimedia sound design
  2. Vari-phrase sampling and sequencing
  3. Drum machines and synthesizers
  4. Digital multi-track recording
  5. Studio logistics and protocol
  6. Digital studio monitors
  7. Digital signal processors
  8. COSM technology (Composite object sound modeling)
  9. Click tracks
  10. Time code formats
  11. FCC-mandated formant changes for digital audio and HDTV

Students are also assigned reading, writing and other outside assignments equivalent to two hours per one hour lecture.

 
METHODS OF INSTRUCTION
Methods of instruction used to achieve student learning outcomes may include, but are not limited to:

  • Class lectures/discussions/demonstrations
  • Individual conferences
  • Guest lectures
  • Drills and pattern practices
  • Videos/films/slides/audio tapes
  • Pair and small group activities/discussions
  • Cooperative learning tasks
  • Handouts
  • Class exercises
  • Reports and papers
 
METHODS OF EVALUATION
Students will be evaluated for progress in and/or mastery of learning outcomes by methods of evaluation which may include, but are not limited to:

  • Quizzes/examinations.
  • Class and individual projects.
  • Participation and regular attendance.
  • Laboratory projects/performance.
  • Final examination.
ASSIGNMENTS

Required Reading Assignments


Required Writing Assignments


Other Outside-of-Class Assignments

 
COURSE MATERIALS
All materials used in this course will be periodically reviewed to ensure that they are appropriate for college level instruction. Possible texts include:

  • Karlin, Fred & Wright, Rayburn. On the Track: A Guide to Contemporary Film Scoring. 1 ed. Schirmer Books, 1990.
  • Periodicals:
    "Surround Professional" - monthly periodical for professional sound engineering for movies, theatre, and multimedia.
    "Mix Magazine" - monthly periodical devoted to multi-track industry-standard recording techniques.
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